Android 使用远程下载的.9图片
众所周知,android的.9图片可以实现矢量拉伸,但是资源文件却被限制在本地而无法使用远端文件。
作者今天遇到了同样的问题,查看了一下android源码,发现NinePatch和NinePatchDrawable这两个玩意儿,.9图片最终的绘制是通过他们来实现的,那么问题来了,我只需要new出这两个东西不就OK了吗?so,我查看了一下构造函数,别的都好说,Chunk是什么鬼?还是个32字节的东西,按照作者经验,.9的黑边框应该是被解析成了这32字节的数据,然后Drawable按照这个规则来绘制画板的。查验多放资料,作者搞出了下面这个方法,你们可以参考下,可以生成Chunk字节数组,用他们就可以实现远端图片的.9了。
public static byte[] readChunk(Bitmap resourceBmp) throws IOException { final int BM_W = resourceBmp.getWidth(); final int BM_H = resourceBmp.getHeight(); int xPointCount = 0; int yPointCount = 0; int xBlockCount = 0; int yBlockCount = 0; ByteArrayOutputStream bao = new ByteArrayOutputStream(); for (int i = 0; i < 32; i++) { bao.write(0); } { int[] pixelsTop = new int[BM_W - 2]; resourceBmp.getPixels(pixelsTop, 0, BM_W, 1, 0, BM_W - 2, 1); boolean topFirstPixelIsBlack = pixelsTop[0] == Color.BLACK; boolean topLastPixelIsBlack = pixelsTop[pixelsTop.length - 1] == Color.BLACK; int tmpLastColor = Color.TRANSPARENT; for (int i = 0, len = pixelsTop.length; i < len; i++) { if (tmpLastColor != pixelsTop[i]) { xPointCount++; writeInt(bao, i); tmpLastColor = pixelsTop[i]; } } if (topLastPixelIsBlack) { xPointCount++; writeInt(bao, pixelsTop.length); } xBlockCount = xPointCount + 1; if (topFirstPixelIsBlack) { xBlockCount--; } if (topLastPixelIsBlack) { xBlockCount--; } } { int[] pixelsLeft = new int[BM_H - 2]; resourceBmp.getPixels(pixelsLeft, 0, 1, 0, 1, 1, BM_H - 2); boolean firstPixelIsBlack = pixelsLeft[0] == Color.BLACK; boolean lastPixelIsBlack = pixelsLeft[pixelsLeft.length - 1] == Color.BLACK; int tmpLastColor = Color.TRANSPARENT; for (int i = 0, len = pixelsLeft.length; i < len; i++) { if (tmpLastColor != pixelsLeft[i]) { yPointCount++; writeInt(bao, i); tmpLastColor = pixelsLeft[i]; } } if (lastPixelIsBlack) { yPointCount++; writeInt(bao, pixelsLeft.length); } yBlockCount = yPointCount + 1; if (firstPixelIsBlack) { yBlockCount--; } if (lastPixelIsBlack) { yBlockCount--; } } { for (int i = 0; i < xBlockCount * yBlockCount; i++) { writeInt(bao, NO_COLOR); } } byte[] data = bao.toByteArray(); data[0] = 1; data[1] = (byte) xPointCount; data[2] = (byte) yPointCount; data[3] = (byte) (xBlockCount * yBlockCount); dealPaddingInfo(resourceBmp, data); return data; } private static void dealPaddingInfo(Bitmap bm, byte[] data) { { // padding left & padding right int[] bottomPixels = new int[bm.getWidth() - 2]; bm.getPixels(bottomPixels, 0, bottomPixels.length, 1, bm.getHeight() - 1, bottomPixels.length, 1); for (int i = 0; i < bottomPixels.length; i++) { if (Color.BLACK == bottomPixels[i]) { // padding left writeInt(data, 12, i); break; } } for (int i = bottomPixels.length - 1; i >= 0; i--) { if (Color.BLACK == bottomPixels[i]) { // padding right writeInt(data, 16, bottomPixels.length - i - 2); break; } } } { // padding top & padding bottom int[] rightPixels = new int[bm.getHeight() - 2]; bm.getPixels(rightPixels, 0, 1, bm.getWidth() - 1, 0, 1, rightPixels.length); for (int i = 0; i < rightPixels.length; i++) { if (Color.BLACK == rightPixels[i]) { // padding top writeInt(data, 20, i); break; } } for (int i = rightPixels.length - 1; i >= 0; i--) { if (Color.BLACK == rightPixels[i]) { // padding bottom writeInt(data, 24, rightPixels.length - i - 2); break; } } } } private static void writeInt(OutputStream out, int v) throws IOException { out.write((v >> 0) & 0xFF); out.write((v >> 8) & 0xFF); out.write((v >> 16) & 0xFF); out.write((v >> 24) & 0xFF); } private static void writeInt(byte[] b, int offset, int v) { b[offset + 0] = (byte) (v >> 0); b[offset + 1] = (byte) (v >> 8); b[offset + 2] = (byte) (v >> 16); b[offset + 3] = (byte) (v >> 24); } private static int getInt(byte[] bs, int from) { int b1 = bs[from + 0]; int b2 = bs[from + 1]; int b3 = bs[from + 2]; int b4 = bs[from + 3]; int i = b1 | (b2 << 8) | (b3 << 16) | b4 << 24; return i; }
调用的方法也很简单:
NinePatch ninePatch = null; try { ninePatch = new NinePatch(bitmap,NinePatchUtils.readChunk(bitmap)); } catch (IOException e) { e.printStackTrace(); } NinePatchDrawable ninePatchDrawable = new NinePatchDrawable(getResources(),ninePatch); imageView.setBackgroundDrawable(ninePatchDrawable);
如此,大功告成。
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